1.0 League Settings
2.0 Roster Rules
2.1 Cap Holds
3.0 Contract Rules
3.1 Rookie Contracts
3.2 Veteran Contracts
3.3 Bird Rights
4.0 Acquiring Players
4.1 The Rookie Draft
4.2 Free Agency
5.0 Releasing Players
5.1 Straight Drop
5.2 Straight Buyout
5.3 Partially Guaranteed Contract Buyout
5.4 Injured Player Exemption
5.5 Retired Player
5.6 Team Options
6.0 Rule Violations Penalties
1. Star Player System
2. Example Tie Break
1.0 League Settings
- H2H scoring
- categories: standard 9 cats (fg%, ft%, 3ptm, pts, reb, ast, stl, blk, to)
- provider: Yahoo!
- daily roster changes
- play-off format: top 8 teams make the playoffs
- veto: trade committee decides
- no can't cut list
trade deadline: Yahoo! default
all off-season and salary related business will be conducted on the Salary Cap League forum at the Fantasy Cafe
2.0 Roster Rules
The total current value of all contracts belonging to a team may not exceed 75M at any time.
Each team's roster is comprised of 8 active spots and 8 bench spots.
The active spots are: PG, SG, SF, PF, C, UTL, UTL, UTL.
4. The minimum roster size for the regular season is 11.
5. Player positional eligibility is determined by Yahoo! default.
6. Draft rights for (usually international) rookies who have not yet started playing in the NBA may be held on the roster, without their salary counting against the cap. When the player starts playing in the NBA, his rookie contract will begin at year 1. All other roster rules must be met at this time.
2.1 CAP HOLDS
Cap holds are a dollar amount placed on a team’s cap, but not attached to a player currently on the roster. The sum of player salaries and cap holds may never rise above the cap (75M) during the current year. Cap holds occur in the following situations:
1. When a player is dropped or bought out, according to the rules outlined in Section 5.
2. When a bid is placed during a free agent auction (see below).
The team leading an auction at any given time is considered to have a cap hold equal to the base year salary (BYS) during that time. If the team wins the auction, the cap hold becomes a salary and the player is added to the roster. If however, another team offers a higher contract, the cap hold is dissolved.
NOTE: Teams may not make auction bids where the BYS is greater than their remaining cap space. If this occurs, the violating bid is void, and the team forfeits its right to bid further on that player for the remainder of the auction.
3.0 Contract Rules
There are two main classes of player contract; rookie contracts and veteran contracts.
3.1 ROOKIE CONTRACTS
The value of a rookie’s contract is determined by the position he is selected in the SCL rookie draft. The rookie contract lasts for a maximum of 3 years for 1st round picks, and 2 years for 2nd round picks. The values for each year of these contracts are listed below.
1st pick: 4.5M 5M [5.5M]
2nd pick: 4M 4.5M [5M]
3rd pick: 3.5M 4M [4.5M]
4th pick: 3M 3.5M [4M]
5th pick: 2.5M 3M [3.5M]
6th-10th: picks 2M 2.5M [3M]
11th-16th: picks 1M 1.5M [2M]
2nd rounders [500k 500k]
Values in [square brackets] signify Team Option (TO) years. A team may renounce it’s rights to a player during the off-season preceeding his TO year. There is no financial penalty for this renouncement, but it must occur before the season commences. If no renouncement has been recorded in the SCL forum when the first game tips off, it will be assumed that the team have exercised its TO and the player’s contract becomes guaranteed for that year.
Note that each year is a TO for rookies picked in the second round of the draft.
Restricted Free Agents
Rookies become Restricted Free Agents (RFA) during the off-season following the final year of their rookie contract. This can only happen if their team exercised it’s TO(s). If a rookie enters the Free Agent pool before this happens, his rookie contract is deemed to have finished, and he cannot become a RFA. The team that owns a player in the final year of a rookie contract is granted RFA ‘rights’ to that player when the trade deadline of that year passes.
Restricted Free Agents are auctioned in the same way as regular Free Agents. At the end of the bidding process, the team that holds the RFA’s ‘rights’ has 24 hours to match the highest bid reached at auction, and keep the player. For this reason, there is usually no incentive for the team holding RFA rights to enter the bidding for that player.
3.2 VETERAN CONTRACTS
Veteran contracts result from the Free Agent bidding process. The rules that govern these contracts are as follows:
A contract (C) is described completely by 3 variables:
1. Base year salary (BYS) in millions of dollars (M)
2. Contract length in years (N)
3. Percentage of BYS for annual raise/reduction (r)
- C must be rounded to the nearest $10,000 (0.01M). Numbers ending in 0.001 - 0.004 may be rounded down, 0.005 - 0.009 are rounded up.
- The maximum BYS is 20M, and the minimum is 0.25M.
- If the maximum BYS is offered, then r must be 0%.
- The maximum r is ± 10% (± 15% with bird rights).
- The annual salary increase/decrease is a fixed amount; BYS x r
- The restrictions on N are:
If BYS is in the range 10M – 20M, N must be 2-4.
If BYS is within the range 5M – 9.99M, N must be 1-3.
If BYS is less than 5M, N must be 1 or 2.
Example 1: BYS = 6, N = 3, r = 10%; C = 19.8M (6 + 6.6 + 7.2)
Example 2: BYS = 16, N =4, r = -5%; C = 59.2M (16 + 15.2 + 14.4 + 13.6)
Note: C = 0.5N.(2.BYS + (N-1).BYS.r)
Partially-Guaranteed Contract Years
The final year of veteran contracts lasting 2 - 3 years, and the final two years of 4-year contracts, are deemed to be only partially-guaranteed (PG). This means a team may ‘buyout’ a player prior to a PG year. The rules governing PGs are detailed in Section 5.3.
3.3 BIRD RIGHTS
A team is said to have Bird Rights on a player if:
- the player’s contract was for 2 or more years, and
- the team owned the player for the whole of the previous season, or
- the team traded for the player during the previous season.
Having Bird Rights over a player provides advantages during tie breaks (see Tie Break section for details). It also allows the team holding the Bird Rights to offer contracts with increases (or decreases) in salary of up to 15%.
4.0 Acquiring Players
Players may be acquired through the following mechanisms: the rookie draft, free agency, trades, and 7 day contracts. Each of these are described below.
4.1 THE ROOKIE DRAFT
The rookie draft is comprised of 2 rounds, and is run through the FC forum. All players that were drafted in the NBA rookie draft immediately preceding the SCL rookie draft are eligible.
The SCL rookie draft order is determined as follows.
Teams are ranked 1st to last based on regular season final standings (after tiebreaks are applied). This ranking is used to determine which teams will enter the lottery, and what their odds shall be.
The lottery draw will be the Australian ‘Powerball’ numbers drawn on a predetermined day, and accessed at http://www.ozlotteries.com/lotto-results/powerball
The odds of the lottery teams are reflected in the number of balls assigned (out of 45), and are as follows:
Ball Numbers Assigned
Odds of Winning
1 - 11
12 - 20
21 - 27
28 - 33
34 - 37
38 - 40
41 - 43
44 - 45
- The 1st ball drawn will decide the first pick in the rookie draft, the 2nd ball the second pick, and the 3rd ball the third pick. Only the first 3 picks are decided by the lottery.
- If 2 of the first 3 balls fall into the same grouping, the duplicate ball will be ignored and the next ball that falls into a new grouping will be taken in its stead.
- After the top 3 positions are decided, the remaining teams will draft in reverse order of regular season final standings (after tiebreaks are applied).
4.2 FREE AGENCY
Free agency is run as a series of auctions, where managers bid contracts, which must adhere to the Veteran Contract rules. Free agents may be acquired during the preseason and playing season- the process is essentially the same.
First, a FA must be nominated for auction. This may be done by an individual manager (during the season) or as part of a structured auction schedule (for the pre season auctions). Each auction takes place in the FC forum, with a different thread devoted to each player.
Managers then make bids that satisfy the following criteria:
- Veteran Contract rules
- Available cap space of the manager
- The bid is greater or equal to the minimum bid increment (see below)
An auction is won when a set number of hours pass without a higher bid being registered. The official time is the date stamp on the forum post. During the preseason, 12 hours are required to win an auction. During the season, 48 hours are required.
If two or more managers have placed bids that are within the minimum bid increment, after the auction has closed, then the Auction Tie Breakers are applied until a winner is determined.
During the season, a team without open roster spots may still bid on free agents. If such a team wins an auction, it will have 24hrs from the close of the auction to drop a player from it’s roster and claim the newly won player. If this does not occur within this time limit, the auction may be deemed void, and the player returned to the FA pool.
Minimum Bid Increments
- If BYS is less than 2.5M, C must increase by at least 0.1M
- If BYS is greater or equal to 2.5M, C must increase by at least 0.25M
- Teams can match previous bids only if the salary laws prevent them from improving on the leading offer, i.e. the contract is currently a max offer, or the bidding team is at its cap limit.
The auction tie breaks are applied sequentially until a winner is determined; if TB1 does not determine a winner, we move to TB2, and so on. See the Appendix for an example and description of ‘Star Players’
1st Tie Break: Lowest number of years (N) on contract wins.
2nd Tie Break; Playing time modifiers using ‘Star Players’: Highest points wins.
-Each contending team is allocated the following points:
+1 if the bidding Team owns the FA’s bird rights
+ FA’s ‘Value Modifier’
- ‘Value Modifier’ of designated starter sharing FA’s position.
3rd Tie Break; Teammate desirability using ‘Star Players’: Highest score wins.
-The value modifiers of all designated starters (excluding the FA’s position and ‘surplus’ stars) are added.
4th Tie Break: Team with highest value of ‘surplus’ Star Players wins
5th Tie Break: Team that finished higher in the standings in the previous year wins.
An ‘asset’ is defined as a player on contract, future draft picks, and the rights to a drafted player who has not yet joined the NBA. The latter two assets no not carry monetary value. Assets may be traded between teams in any combination, by register in the SCL forum ‘trades thread’. The following restrictions apply to trades:
- No team has exceeded the salary cap (in the current season) as a result of the trade. Teams may be over the cap in subsequent seasons as a result of the trade, but they will have to shed sufficient salary to return under the cap before the start of that season.
- No team may have less players than the minimum roster size (11) if a trade is made during the season. If a trade takes one team below this value, the manager will have 7 days from the confirmation of the trade to achieve minimum roster size. This is not required during the off-season.
- Each team participating in a trade must receive at least one asset, and give up at least one asset.
Picks in the rookie lottery that are included in trades, according to the following rules:
- The conditions have to be clearly defined at the time of the trade, and logged in the SCL forum. Pick protection is allowed, e.g. you can trade a pick that is top 10 protected in next draft.
- Only picks for the next 3 drafts may be traded.
5.0 Releasing Players
It is not the intention that dropping players be easy in the SCL. Managers are expected to live and die by contracts they hand out. There are however, a number of mechanisms for letting go of unwanted players.
NOTE: After a team drops a player, by any of the means described below, it is not eligible to sign that player to another contract for the rest of the season. It may attempt to resign the player during the subsequent offseason however.
5.1 STRAIGHT DROP
Players may be dropped at anytime. However, a portion of their contract will still count against the cap. This portion will be 75% of the contract value during the season that the player is dropped, and 50% of the contract value for each subsequent season.
EXAMPLE: POR owes Roy 45M over the next 3 years (15 + 15 + 15).
POR may drop Roy, in which case its financial liability would then be (11.25 + 7.5 + 7.5) for the next 3 years. This represents money that cannot go towards signing new players.
5.2 STRAIGHT BUYOUT
Players may be ‘bought out’ if their team has sufficient cap space in any given year to cover the value of their contract (adjusted for buyout).
EXAMPLE: BOS is 15M below the cap (has total contracts valued at 60M). It wishes to release O’Neal, who is owed 12 M (6 + 5.4 + 4.8) over 3 years.
If BOS were to drop O’Neal, it would still have a cap hold for each of the next 3 years (4.5, 2.7, 2.4) worth a total of 9.6M.
However, because BOS is more than 9.6M under the cap, it may choose to buy out O’Neal this season. This would incur a 9.6M cap hold for the remainder of the current season, leaving BOS with only 5.4M left to spend on FAs. However, it would also completely remove all financial obligations to O’Neal in future seasons. So BOS effectively drops O’Neal and pays (9.6 + 0 + 0).
5.3 PARTIALLY-GUARANTEED CONTRACT BUYOUT (offseason only)
All Veteran Contracts, are deemed to include partial-guaranty clauses for:
- the final year of 2 and 3 years contracts.
- the final two years of 4 year contracts.
Teams may choose not to buyout the player during the off-season preceding the partially guaranteed year. If so, the player will be removed from the team’s roster and a cap hold equal to the value of the buyout will be placed against the team’s cap for that year. The value of the buyout shall be:
- 25% of the upcoming year’s salary, if it is the final year of a 2, 3, or 4-year contract.
- 50% of the upcoming year’s salary, if it is the third year of a 4-year contract.
5.4 INJURED PLAYER EXEMPTION
A player may be waived if he plays in less than 40 games over two full seasons due to injury. This may occur as soon as it becomes public knowledge that the player will miss this amount of time. The team waiving a player under these conditions will be awarded an injured player exemption, which reduces the waived player’s salary for each remaining year of his contract by 60%. The remaining money owed on his contract may be disposed of using one of the usual methods.
5.5 RETIRED PLAYER
If a player retires from the NBA while still under contract, this contract is made void during the off season following his retirement.
5.6 TEAM OPTIONS (offseason only)
For rookie contracts only. A rookie may be dropped without financial obligation prior to commencement of the season for which his team has holds a Team Option. This would be the third year for 1st round picks, and either of the first two years for 2nd round picks. The manager must record his intention to not exercise his Team Option, prior to the first game of the NBA season.
6.0 Rule Violation Penalties
Penalties for violation of league rules will be determined based on the severity of the infringement. These are as follows:
1. Minor Violations - The manager is prohibited for making roster moves via 7 day contracts, free agency, or trades for 1 week following the notification of violation. the manager must correct the issue within 7 days of being notified of the violation. If within 7 days the violation is not corrected, it will be treated as a Major Violation.
2. Major Violation - The manager forfeits the weekly match-up that coincided with the violation, resulting in a 0-9 loss for that week. The Manager must correct the issue within 7 days of being notified of the violation. If within 7 days the violation is not corrected, the behaviour of the manager will be deliberated on by the Violation Committee.
The Violation Committee (VC) is the judiciary for violations. The VC has complete discretion over the violation process, and will use a simple vote to ratify decisions. Repeat violations or failure to adhere to remedy paste violations may result in harsher penalties such as forfeiture of points from multiple weeks, or forfeiture of draft picks. If a member of the VC has performed a violation, he will not take part in the VC process for that violation.
The Violation Committee is currently comprised of: DVauthrin, Redhopeful, Fenris-77, dasein, Scully, and silentjim
1. STAR PLAYER SYSTEM
A list of ‘Star Players’ is generated before preseason free agency begins using the following method:
Basketball Monster per-game values for the std 9 categories (league size of 16 x 16) are used from the prior season. Only BBM ‘Top Players’ are included.
Player rankings are generated with 1 of the std 9 cats designated a punt category. This is repeated for each of the categories. The results of each ranking are added to a single spreadsheet, which is then sorted by player value.
All players with an overall value below 0.4 are eliminated. The remaining ‘Star Players’ are then allocated to each position for which they are eligible (according to Yahoo!).
Each Star Player is designated a ‘Value Modifier’ value based on their highest BBM value as recorded in the spreadsheet. Payers are worth 2 VM points if their BBM value is greater than 0.75, and 1 point if it’s between 0.40 and 0.75.
Each team will have a ‘Designated Roster’ consisting of their Star Players, which will be filled out according to the following rules.
The designated roster has 6 spots; PG,SG,SF,PF,C, 6th man.
If a team has more than 6 star players, the remainder are listed as ‘surplus’ stars.
Managers may allocate star players with multiple position eligibility as they see fit. This allocation may be altered to suit the FA being bid on.
A star player may not be designated the 6th man, unless all starting positions for which he is eligible are already filled.
2. EXAMPLE TIE BREAK
This example assumes the first tie break failed to produce a winner, i.e. all teams have offered a max contract. The FA target in this example is Kevin Durant.
Bellow are the teams that are in the running. Their Star Players, with position(s) (and Value Modifier) are listed below. These listings are for example only and do not necessarily reflect the current listings, which will be displayed on the FC forum prior to pre-season free agency.
ATL: Durant*, SF (2); Granger, SF/PF (1); Wright, SF (1).
BOS: Wall, PG (2); Millsap, PF (1); Lawson, PG (1); Kidd, PG (1).
CHI: Westbrook, PG (2); Wade, SG/PG (2); Bosh, PF/C (1); Ibaka, PF/C (1).
DAL: Rose, PG (2); Gordon, SG (1); Nene, C/PF (1); Monroe, C/PF (1); Lowry, PG (1); McGee, C (1).
HOU: Rondo, PG (1); Carmelo, SF (2); Frye, PF/C (1).
LAL: Jennings, PG (1); Dwight, C (2); Al Jeff, C/PF (2); Bogut, C (1).
1st, we set up each team’s designated starters. ATL has bird rights on Durant, so carries an *.
Al Jeff (2)
Tie Breaker 2:
ATL gets +1 for bird rights, + (2-1) for Durant - Wright’s value, giving a total value of 2. Note that the team holding bird rights would always win TB2, as long as it doesn’t have another star player at the FA’s position.
HOU gets +(2-2) for Durant-Carmelo, which gives him 0 points so he is eliminated from contention.
All other teams end up on 2 points, because they have no star player at the SF spot.
ATL, BOS, CHI, DAL, LAL progress.
Tie Breaker 3:
ATL gets only 1 point for Granger here. Bird rights kept him in the game up till now, but he looses out because other teams simply offer more attractive situations.
BOS gets 4 points from Wall, Millsap and Lowry. Kidd adds no extra enticement here: having 3 star point guards just means a time share, so the FA is not further impressed. 4 points is ok, but other teams can do better, so BOS is also eliminated.
CHI and LAL both have 2 all stars, and 2 quality starters for 6 points. DAL only has 1 all star, but quality starters at all other positions. He also gets 6 points.
CHI, DAL, LAL progress.
Tie Break 4:
DAL wins the tie break thanks to +1 bonus point for having McGee in the ‘surplus’ spot. Neither CHI nor LAL had the depth here.
If TB4 had not decided a winner, the team that finished higher in the regular season standings from the previous season would be deemed the winner.