@dasein: You posted this while I was typing out my "term paper" below. But yeah, I see the issues there as well. Maybe some tweaking to the process will help that?
@Kal: I understand the rules and all - and now that I've had a little bit more time to think about it (plus a decent amount of sleep), I realized I was a bit on the "ranting" side with all that. And even though I still don't necessarily agree with that particular nuance of this league (I do
get the fact that you have to think out your bids and decided what you want to budget, but I also think the process
needs some tweaking), it's not going to change my perception of the league overall. Bottom line is I'm still in this league for the long haul, and quite honestly, it'd have to be something waaaaaay more serious than this for me to even consider bailing. And most certainly, any ideas I can think up that may make this a better league, I'll bring to the table.
And using that as a nice little segue...
Fenris-77 wrote:Next season I think we need to seriously consider changing the auction mechanic. A lot of offline auction leagues bid on players in batches, say 5 to 8 guys, with each batch having a firm 24 or 48 hour bidding period. At the beginnning of free agency we'd compile a list of all the guys up a certain rank, and then the batches are written up by slotting those guys in alternating from the first batch to the last, which spreads top end guys as evenly as possible over the batches. That list is published in full before the auction starts, which allows guys to plan their spending and plan when to be on to bid on the guys they want. Often the bidding is done silently, but that adds a level of complication that we may or may not want to bother with. Even with open bids I think it would be less messy than what we're doing now.
Now THIS makes sense to me. I was actually expecting to see guys "sniping" other players at the last second, similar to what happens eBay. I know the auction dynamic isn't necessarily the same as eBay, but I guess I had the wrong pre-conception.
But I do agree with Fenris here, that next season we should try to re-vamp the auction process for free agency. I don't think it would be that much more time intensive to offer players in groups, or "batches", where a designated start and stop time is set. The time stamps on each post would keep people honest, and any types of glitches or "last second" malfunctions could be taken into account and reviewed by either a moderator or a league vote. Of course, common sense would prevail - it's one thing if two managers were going back and forth actively bidding on a player, and then suddenly one guy gets dropped by his conncection or something and misses his last bid by a few seconds, but something else entirely if one manager has a bid on a player for the longest time with no other bids, then another decides to try and come in at the last second, barely misses the deadline, and cries "foul" (in that case, he's shit out of luck, in my opinion). It still isn't perfect, but I think something along these lines would work better. Again, it's not the idea that I only have the mle to work with - it's more the idea that I think of myself as savvy enough with my budget (just as all of you probably feel about yourselves as well) that I could get at least 2 good players with my mle. But because I have to wait on the first player I've bidded on, I'll be missing out on the second, or possibly others that haven't even been nominated yet. At least knowing ahead of time who is coming up for auction, would allow me to plan out my bidding strategy.
Something else that this has me looking into - auction script/software. I just downloaded a free auction scirpt, which is supposed to allow for a website to host it's own auctions. The question I asked myself is "Why couldn't something like that be incorporated here?" The auction would be set up online, with the designated time frame. Mangers would log in and make their bids, similar to eBay. Whoever moderates the auction can check in from time to time to make sure no bids are invalid. And even if a manager wins an auction with an invalid bid, the worst case would be to simply redo the auction (it's already happened here a couple times). Again, common sense and discretion would be in order if it ever came to that. But all in all, it might work better for us.
As I said before, I just downloaded a script which supposedly has all the basic functions for an online auction. I'm going to play with it a bit, and see if I can get it to work for me the way I described above. I have web hosting with Yahoo!, so I have a place to try it out and see if it will work (and maybe even host it in the future). If it does, I'll let you all know.
Damn! I've probably typed more here in these last two posts than I have over the last three months! Sorry if I got too wordy on these two. But those of you who know me from Busersports know I can get a bit talky from time to time.