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Re: Official Vote Thread

Postby porno4mumu » Tue Aug 18, 2009 8:12 am

1. b)
2. b)
3. a)
4. a)
5. b)
6. a)
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Re: Rules Discussion Thread

Postby KalElen » Tue Aug 18, 2009 11:49 am

results so far:
1.
a) 12 (daily)
b) 3

2.
a) 10 (anitanking wigths)
b) 5

3.
a) 2
b) 0
c) 13 (hybrid auction)

4.
a) 4
b) 11 (44M season and 10M off-season minimum salary limit)

5.
a) 2
b) 13 (waived player's salary counts against team's cap 75% the first year and 50% for subsequent years)

6.
a) 8 no rewards
b) 2
c) 5
still waiting on RobitusinZ to vote
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Re: League Roster

Postby greyone » Tue Aug 18, 2009 9:51 pm

Nene wrote: (Tha Shot Daddy)


Really? Please explain... :-*
Last edited by greyone on Wed Aug 19, 2009 11:17 pm, edited 1 time in total.
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Re: League Roster

Postby cnote23 » Wed Aug 19, 2009 2:44 am

pm me also. ;-D
Happy Holidays !!!!
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Re: Rules Discussion Thread

Postby ardilla » Wed Aug 19, 2009 3:41 pm

How are we going to do this auction?

How many players at a time up for bidding? How long will the bidding go on before final contracts are awarded? Will players who have not been assigned contracts stay in the pool when the next group of players is brought in?

I feel like the time limit should have something to do with when the last bid was put in, ie, 48 hours from when the last bid is made on a certain player the contract is signed. Having a time limit for the whole group brought in would cause problems with people sneaking in bids no one could counter. That said, doing it by individual makes the auction process that much more difficult.

Another option would be to have say 20 players at a time up for auction. Whenever a contract is signed (48 hours without a higher bid), a new player is brought into the auction pool? (using a standard rankings)

This is going to take awhile and require very active participation.

Edit: Two other things:
1. It would be good to have official rules in the draft room somewhere
2. Do we have the numbers set for max salary, hard and soft caps?
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Re: Rules Discussion Thread

Postby ardilla » Wed Aug 19, 2009 3:55 pm

Answered question 2 myself:

SALARY NUMBERS

soft cap 65M

hard cap 80M

max salary for a single year: 20M

min salary for a single year: 250k

minimum increases and decreases in negotiations and bidding: 250k

minimum team salary during the season: 44M

minimum team salary during the off-season: 10M

Another question: In what ways will teams be allowed to exceed the soft cap during this first season? The only ways I can see right now would be through trades, the bi-annual exception, the minimum salary exception or the disabled player exception.
MLE would be disqualified because it requires a team to be over the salary cap coming into the off-season, rookie exception is disqualified because we are signing rookies to normal contracts to start the league (otherwise everyone would want these cheap contracts and no fair rookie draft order is possible), Bird rights (or any re-signing rights) don't apply because the league isn't old enough.
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Re: Rules Discussion Thread

Postby KalElen » Wed Aug 19, 2009 4:28 pm

here's what i was thinking:
we start the auction with 5 players in the pool (top 5 in cafe mock draft, i think cafe mock is better to use then bbm rankings because it factors in off-season). gms bid on them. after 24h has passed since the last bid on a player is submitted he is awarded to the team that made the last (and thus highest) bid and the next player is thrown into pool. that way we have 5 players in the pool at all times. each player will get his own thread for bidding. after bidding is over player's thread will be locked

we could make it more then 5 at a time, but i think that 5 is the best number. more then that and we risk creating a chaos, less then that and things might get too slow
also we could make it 48h in stead of 24h, but i think that 48h would make the auction go too slow. we would all have to check in more frequently then usually during the auction, but i don't think that it should be a problem for this group of gms
when a player is awarded to a team any gm can start a new thread for the next player in line and start bidding. i will lock the awarded player's thread when next i log on. also i'll update a thread with team salaries
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Re: Rules Discussion Thread

Postby KalElen » Wed Aug 19, 2009 4:38 pm

ardilla wrote:Another question: In what ways will teams be allowed to exceed the soft cap during this first season? The only ways I can see right now would be through trades, the bi-annual exception, the minimum salary exception or the disabled player exception.
MLE would be disqualified because it requires a team to be over the salary cap coming into the off-season, rookie exception is disqualified because we are signing rookies to normal contracts to start the league (otherwise everyone would want these cheap contracts and no fair rookie draft order is possible), Bird rights (or any re-signing rights) don't apply because the league isn't old enough.

you are partially correct. disabled player exception can not come into play before 2nd season because player needs to miss minimum of 123 games. only trades and min salaries for teams at the cap are possible scenarios. bi-annual exception and mle will probably be there as well, but that's not final yet. btw teams that are under soft cap limit (65M), but over 60M will get an exception worth 5M
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Re: Rules Discussion Thread

Postby silentjim » Wed Aug 19, 2009 4:40 pm

KalElen wrote:here's what i was thinking:
we start the auction with 5 players in the pool (top 5 in cafe mock draft, i think cafe mock is better to use then bbm rankings because it factors in off-season). gms bid on them. after 24h has passed since the last bid on a player is submitted he is awarded to the team that made the last (and thus highest) bid and the next player is thrown into pool. that way we have 5 players in the pool at all times. each player will get his own thread for bidding. after bidding is over player's thread will be locked

we could make it more then 5 at a time, but i think that 5 is the best number. more then that and we risk creating a chaos, less then that and things might get too slow
also we could make it 48h in stead of 24h, but i think that 48h would make the auction go too slow. we would all have to check in more frequently then usually during the auction, but i don't think that it should be a problem for this group of gms
when a player is awarded to a team any gm can start a new thread for the next player in line and start bidding. i will lock the awarded player's thread when next i log on. also i'll update a thread with team salaries


Won't this create a huge advantage for anyone who waits up until the last 24 hours to place his vote?
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Re: Rules Discussion Thread

Postby ardilla » Wed Aug 19, 2009 4:46 pm

Never mind
Last edited by ardilla on Wed Aug 19, 2009 4:51 pm, edited 2 times in total.
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