Fenris-77 wrote:I say we just do it. Right now, it's pretty much you, me, Red and scully manning the ship, so we might as well get some housekeeping done while we have the helm.
1. Rookie contracts and restricted free agents exert a cap hold, but bids under whichever auction system the league chooses to adopt do not.
2. Mangers are responsible for pulling themselves out of player auctions where they no longer have the cap space to participate. In the case of a winning bid than cannot legally be offered due to multiple bids, there will be a financial penalty to the offending GM, with the penalty to be determined later.
Those in favour?
I was also curious if anyone had any thoughts on how to (vastly) simplify the tie break system. I was thinking of a very simple points system, with playoff teams getting +1, teams with no quality player at the FA's position at +2, and maybe one or two other things. Honestly, I want a system in place that harldy ever needs the tie break system anyway (which is why I favour blind bidding). Maybe this needs a seperate thread...
If you guys need some help running the league, i'll fill in where needed. I like both of those ideas. As for the tiebreaker, I suggest two options for the offseason free agent process:
1) no tiebreaker. If an owner can't outbid the previous bid, they can't win the player. Doesn't matter if they can match said bid. Yes, I know it doesn't match the NBA, but we don't have the ability to get inside every players brains to figure out what drives their decision making process.
2) last seasons standings(counting the playoffs) being the primary tiebreaker. Three owners have the same bid, and they finished 4th, 5th and 6th in the standings. The team that finished 4th gets the player. winning has it's perks. If you have a tiebreak after that, go to total points won in matchups between the two teams. If that still leads to a tie, then run a draft lottery simulator between the two teams, and the team that wins it, gets said player. you can make sure an email is sent out when running the simulator as well.
Now as far as the in season bid tiebreaker:
1) Current standings(again the better team gets the player). Sorry, but just like real life, if your team sucks, you have to offer more money than good teams to convince them to play with you.
2)current season BBM ranking of the best player at that players position on each team using our categories. The team that has the weaker player at that position, gets the player, as the player would see a better chance to play.